Pillar Control - Detail
A Tier
Strong trio.
Skyglass Duelist — portrait
HealerMobility
Life-Mage Raine
mini portrait
Pollinisation's range is increased by 2.
Jewels of Flight
Skyglass Duelist — portrait
Damage dealerMobility
Huntress Na Jima
mini portrait
Whenever an enemy is eliminated,
the Ascending Bow gains a charge, up to 4.

Na Jima's actions gain additional effects per charge:
1 charges: increases Stellar Arrow's base damage by 10.
2 charges: Stellar Arrow pushes enemies back 2 cells.
3 charges: Stellar Arrow pierces through all obstacles.
4 charges: Star Storm's radius is increased by 2.
Ascending Bow
Skyglass Duelist — portrait
HealerMobilityUtility
Celestial Seraphine
mini portrait
Damage dealt by each member of Seraphine's team
is increased by 4% for each Victory Point scored by
their Pillars since the start of the match.
Felden Crystals
A control comp that aims to neutralize the enemy pillars as much as possible and scale into the late game. All of your units deal 50+ damage when under the effects of a Crit token, which you can reliable supply them with via Na Jima's Might of the Hawk. This is crucial to be able to neutralize enemy pillars, which you can consistently do with Na Jima and Seraphine's primary actions, while disrupting their comp with Raine's amazing mobility (thanks to her relic). Play this comp if you enjoy drawn-out games and scaling into the late game.
Hard Matchups: We Have the Zoomies